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July 2007

July 31, 2007

Today in Second Life - 31 July 2007

The grid instabilities which have been plaguing Second Life for about a week rumble on, with speculation that it's been caused by griefing, a previously-sighted bug, and just about everything else. Prokofy Neva blames the Patriotic Nigras, calling them "Leninists", amongst other choice words.

Added to this, there's been something of a financial meltdown going on, with virtual exchange WSE being hit by a run of scandals and lack of confidence. This, in turn, seems to have hit Ginko's, the long-running banking system which, it turns out, is a major investor in WSE. Add into the mix the fact that many casino owners have left in the game in the wake of the banning of gambling, and you've got a financial system which has taken quite a pounding.

Meanwhile, in the more controlled part of the Second Life blog world, Wired editor in chief Chris Anderson explains "Why I gave up on Second Life" - largely, it seems, because of a lack of measurable metrics. Wagner James Au responded with a fantastic post detailing all the "long tail" effects that Anderson's own book appearance in SL got him - thousands of page views of the transcript, for one. Anderson's retorts since then seem more than a little weak - 1-0 to Au, I think.

Good news from Terra Nova: IBM's metaversal crew, Roo Reynolds and Ian Hughes, will be guest blogging there during August. Both are extremely smart chappies, and I look forward to the results.

And, finally, if you're an architect in Second Life, you can now find a Google calendar of events related to architecture here.

July 30, 2007

Why Energy Star compliance isn't so important for the Mac

Ouch! According to a post on The Apple Core, not a single Mac meets the new, upgraded Energy Star requirements. This isn't good for Apple's environmental credentials, but actually, it may not be as bad as it seems.

In fact, as Eric D Williams, assistant professor of Civil and Environmental Engineering at Arizona State University has highlighted in his research, if you you look at the entire lifespan of a computer from manufacture to end of life, making it in the first place consumes over 80% of the total energy it will use. This approach to researching the environmental impact of a product - known as Life Cycle Assessment - is a much more comprehensive view of the real effects a product has.

This means that, although initiatives like Energy Star are important, manufacturing processes which use less power will contribute far more than the actual energy usage of the computer when it's in the hands of the customer. There's a lot of work being done in this area - after all, this is a business where margins matter, and if you can use less energy in making a PC you'll save a lot of money.

So how does Apple's record stand up as a manufacturer? Apple's Supplier Code of Conduct makes no mention of energy efficiency, and it tends to use the same manufacturing companies as everyone else. So it's unlikely that Apple is either much better or much worse than anyone else, particularly as it also uses almost exactly the same components as other computer makers.

However, Apple's bad reputation isn't entirely undeserved - in fact, where it was once a leader in the field of environmental computing, it has actually slipped back somewhat over the past few years for two reasons.

First, there's the issue of upgrades. As we've seen, manufacturing the computer in the first place is where the majority of its energy usage happens. This means that anything which extends the lifespan of the computer is hugely beneficial - replacing your machines every 2-3 years vastly increases the amount of energy it takes to meet your computing needs, compared with lifespans of 4-5 years.

Apple's machines were once highly upgradeable, thanks to seating their processors on daughtercards which could easily be changed. This considerably extended the potential life of Mac - but at a price, to Apple, as it also meant that customers didn't need to replace their machines to often.

The second area where Apple has effectively squandered a lead is in its engineering. The company used to have a dedicated environmental team, devoted to assisting internal designers help reduce impact on the environment. This team also tracked environmental issues and contributed to events like the IEEE's International Symposium on Electronics and the Environment, at a time when computer makers like Dell where nowhere when it came to green issues.

Now, it's HP and Dell who are supplying the keynote speakers at events like these, and Apple's that's missing in action. Ironically, Dell's environmental policy manager, Mark Newton, used to lead product-focused environmental technology programmes at Apple.

So ultimately, whether Apple meets the new Energy Star requirements or not is only a small part of the picture. What matters more is how its computers are made, and what it is doing to design them so their manufacture and usage uses less resources. In that sense, I think it would rate a solid B-, with "must try harder" appended.

July 29, 2007

The Missing Sync for Windows Mobile, v4.0 - Coming Soon!

If you're a Mac user who has a Windows Mobile phone or PDA, then you'll probably already know all about The Missing Sync. The good news is that there's a new version coming - with features which will have Windows users drooling:

Support for Windows Mobile 6 Devices
Imports Video from Camera-Enabled Devices (Note: This feature is not yet implemented, but will be soon.)

Encodes Video for Windows Mobile Devices (Note: This feature is not yet implemented, but will be soon.)

Call Log Support

SMS Text Message Support

Google YouTube copyright infringement filtering system - How will it work?

Don Dodge raises a slew of interesting questions re: Google's plan to install technology which will stop the posting of copyright-infringing material to YouTube and Google Video:

How will Google's copyright filtering work? I haven't seen it, but based on what I have read it works by creating a "digital fingerprint" of the original video or music, and comparing it to every file uploaded to YouTube. Presumably the system will be able to identify short clips of the music or video by comparing it to any match to the entire file.

Don's totally correct here. Digital fingerprinting is the only way this will work.

What does this mean for music and video producers? It means they must submit to Google an original copy of every piece of content they own. They also must provide proof that they own the copyright. Then they need to trust Google to screen out any offending uploads. The copyright owners will still need to monitor YouTube to make sure the system is working...and serve Google with "take down" notices when it fails.

This system, unfortunately, delivers more power to major copyright holders than to content creators. It effectively creates a two-tier copyright system: those who have the time and money to "register" their copyright with Google - which basically means large publishers, TV shows and the like - and the rest of us, who can't afford the time or money to do that.

How will users subvert the system? People who upload music and video are usually pretty tech savvy and take delight in beating any system. They will do the obvious things; change the name of the file, chunk it up into short clips, add characters, sound, or other video to confuse the system, stretch or wave the video to make it appear different, and a bunch or other tricks.

Indeed. There's no chance at all that this system will actually work to a large degree.

What about "sampling" and "fair use"? The copyright law allow for "sampling" and "excerpts" under the "fair use" provisions. These laws are very imprecise and open to interpretation. No computer generated filter will be able to determine what is "fair use" and what is copyright infringement.

Which raises the question of whether there will be an "appeals" system moderated by human beings to deal with this issue. This could prove to be very expensive for Google.

What if the copyright filter system actually works? Will YouTube be interesting if there is no "good" content? How many videos of college kids drinking and dancing will you watch? Will the power users bother to upload music and video if they can't put up the good stuff? Will YouTube viewers care about watching it?

It would certainly settle the issue of whether people use YouTube to get commercial content or not, for good. How strong is user-generated content?

Will advertisers be interested in a YouTube without great content? YouTube is very expensive to operate. The hosting costs, bandwidth, infrastructure, and people cost millions. Advertising is the only real source of revenue. Will advertisers be willing to pay for placement on YouTube?

My guess is "it depends" :)

Sky and Sony to launch TV download service for PSP

Sky will take Sony PSP users to the movies | | Guardian Unlimited Business:

"BSkyB has linked up with Sony in a deal that will enable British users of the PSP games console to download films and TV shows.

The joint venture between Sony and Sky will create Europe's first official PSP video download service. It should be available to the 2 million PSP users in the UK and Ireland early next year."

I'm presuming that this will mean some kind of Windows Media support coming to the PSP, and it's unlikely that Sky will look too far beyond Microsoft for support for downloads - certainly, I'd tke a guess that it won't want to ship its content without DRM. It'll also be interesting to see if this will extend beyond Sky subscribers - and if you'll need to remain a subscriber in order to watch content you've downloaded. Plus, does Sky + have a place in this?

Virgin ditches mobile TV service

Virgin ditches mobile TV service | | Guardian Unlimited Business:

"Virgin Mobile has decided to dump its broadcast mobile TV service after less than a year because of poor customer take-up. The mobile phone operator's partner on the project, BT, is ending its experiment with mobile TV and disbanding its BT Movio business that was supposed to take mobile TV into other countries. It has also cancelled its contract with GCap Media, the radio business that owned the spectrum over which the service runs. The service is likely to be switched off completely early next year."

I'm not exactly surprised by this. First of all, the phone you could use with it wasn't exactly the prettiest thing you've ever seen, and - as the iPhone has proved beyond doubt - pretty phones are popular. Secondly, there's never been much demand for mobile TV in the UK, as the makers of all those tiny TVs in the 1970's and 80's could tell you. Not even TV on a watch sold well.

(Disclosure: I work on the BT account at Redwood.)

So little imagination

Coverage of Second Life over the past couple of years has fallen into two categories:

1. "Hey, Second Life! People are making millions there! Every corporate MUST be in there or it's a dinosaur!"

2. "Hey, Second Life! It's all about kiddie porn/rape fantasies/scams/crazy shit! All the corporates are leaving so fast you can't see their pixels for dust!"

Cory Edo, of Electric Sheep Company, is more than a little pissed off with this kind of bipolar attention, and sums up what's great about SL in a great post:

"The people that discover, enjoy, and stay in Second Life tend to be of the variety that see this paring of freedom and creativity so often neglected by any other form of entertainment and feel a rush, the joy of a challenge (but a challenge from yourself to yourself), the blank canvas of a painter or the silent instrument of a musician. This is why SL has such a massive entrepreneural base. This is not free money - this is money earned through creativity, effort, honing of skills (often new), and more effort."

Yes, Second Life contains a lot of dubious stuff. And, from a brand perspective, if you enter Second Life then you're going to be sharing your world with some (ahem) "entertaining" characters. But you also have a chance to engage with people on a level which you won't find anywhere else, and dig deep into some incredibly creative tools.

And, as I've said on several occasions before, it's an ongoing process, and there's no point in the build-and-forget policy that several corporates have tried. You're either in it for the long haul, or you're not in it at all. As Cory puts it:

If every press and media and RL company all unanimously declared Second Life to be an utter waste of time and attention, I’d still be here, along with everyone else that has discovered its potential for themselves. We probably wouldn’t tell you to let the door hit you on the way out, but we’ll be happy to show you what we’re up to when you finally come around.

Follower of one of the major Abrahamic faiths?

You probably don't want to listen to Marcus Brigstocke's rant from "The Now Show".

As he puts it, "can the rest of us have our planet back?"

July 28, 2007

And the prize for best headline of the week goes to...

 

Bob Cringely, for "Is Google on Crack?" Bob looks at the Google offer for spectrum, and sums it up like this:

These are Internet rules Schmidt is asking for, Internet Engineering Task Force-like rules, that Google wants to apply to this fresh patch of wireless connectivity, turning what would have been yet another mobile phone system into a mobile Internet. The ideas aren't unique to Google and have been pushed for some time by folks including former Netscape CEO Jim Barksdale and former FCC commissioner Reed Hundt. They represent a bold idea that would change forever the way phones are used in the U.S., especially with landline connections in decline.

However, Bob doesn't think that Google really knows what it's getting itself into:

By this time it should be clear that I generally support what Google has proposed and think it is a very good idea for us all. So why, then, does the headline on this column suggest that Google is on crack to have even made such a proposal?

Because they don't know who they are messing with, that's why.

I am 100 percent behind Google's four conditions, but I see very little likelihood that they will be accepted by the full commission. I also see that they have slightly moved the wireless incumbents, who are mean and spiteful companies and WILL HAVE THEIR REVENGE.

I'm not sure about this, to be honest. Yes. the telcos are the largest ISPs in the country. But they are also under huge pressure on price, as customers get used to "free" calls over the internet. That continual downward pressure is going to hurt their ability to bid high for the 700MHz spectrum, too, because there is little way that I can see for them to monetize that spectrum beyond offering services which they already offer, cheaper, elsewhere.

Millions of Us giving away free land

Millions of Us » Blog Archive » You Have Cool Ideas, We Have Land

Social media is all about participation, right? In that spirit, Millions of Us will be opening up land on several of its sims in order to host the coolest projects you can come up with. We own 8 perimeter sims, clustered around the central eponymous sim — and that’s where we invite interested and motivated residents to help us fill those sims with fantastic Second Life content.

What a great idea - Linden Lab did something similar in the past, but hasn't done for a very long time.

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